This bicycle grip was made to show off SolidWork's freeform modelling abilities in the MechEngage workshop.
The model started off as a simple cylinder that was shelled and then partitioned for freeform modelling. While it is useful to know SolidWorks has these sculpting abilities, I will probably continue to use Autodesk Fusion 360's sculpt environment as it is much easier to create organic shapes from their tools and form presets.
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